MUSC X 478.52 - Composing Music for Video Games
Course Description
Through weekly writing assignments and audio-visual demonstrations, you gain an understanding of the composition techniques, organization, and delivery formats unique to the video game industry. Topics include in-game versus cinematic scoring, budgeting and project management, contracts, technology tools for asset creation and processing, music engines and compositional techniques specific to video game music, electronic music creation versus using live musicians, mixing, composing for different game genres and audio formats, delivery of assets for different console formats, and pitching for projects. Weekly composition assignments focus on writing original adaptive music similar to works created for current games.
Course Outline
Through weekly writing assignments and audio-visual demonstrations, you gain an understanding of the composition techniques, organization, and delivery formats unique to the video game industry.Prerequisites
MUSC X 449.91 The Art and Craft of MIDI and/or equivalent experience in music composition is required. Students must have access to and working knowledge of a sequencing host software (Logic, Cubase, Pro Tools, etc.) and familiarity with how to export audio mixes of their compositions into different audio formats.
Applies Towards the Following Certificates
- Acting : Elective Courses
- Directing : Elective Courses
- Entertainment Studies : Elective Courses
- Film and TV Development : Elective Courses
- Film Scoring : Elective Courses, Suggested Electives
- Independent Music Production : Elective Courses
- Music Business : Elective Courses
- Post-Production : Elective Courses
- Study Abroad at UCLA Program : Required